AI Insights · Timothy · July 2022
Top 5 2D Anime Games on iOS in Ukraine: Q2 2022 Performance Review
Discover the performance trends of the top 5 2D anime games on iOS in Ukraine during the second quarter of 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 2D anime games on iOS in Ukraine exhibited varying performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
Lily Diary
Throughout Q2 2022, Lily Diary from SeyeonSoft Co., Ltd. showed a significant decline in weekly downloads, starting from 10.2K at the end of March and dropping steadily to 842 by the end of June. The game's weekly revenue also experienced fluctuations, peaking at $63 in late March and seeing a low of $7 in early June. Active users mirrored the download trend, decreasing from 17K in late March to around 6.2K by the end of June.
DEEMO II
Rayark International Limited's DEEMO II saw a notable spike in early April with weekly downloads reaching approximately 4.6K. However, this was followed by a decline, stabilizing at around 86 downloads by the end of June. Revenue for DEEMO II remained relatively stable, fluctuating between $5 and $10. Active users peaked at 3.1K in early April but dropped to around 457 by the end of the quarter.
Gacha Life
Gacha Life from Lunime Inc. maintained a consistent performance in terms of weekly downloads, hovering around the 700-900 range throughout Q2. The game's revenue was minimal, with occasional spikes such as $44 in late March. Active users remained stable, averaging around 5.3K, indicating a loyal user base despite the low revenue.
Gacha Club
Also from Lunime Inc., Gacha Club exhibited a steady download rate, similar to Gacha Life, with weekly downloads ranging from 668 to 812. Although the game did not generate any revenue during this period, it maintained a healthy number of active users, increasing slightly from 7.2K in late March to 7.6K by the end of June.
AFK Arena
Lilith Games' AFK Arena showed a more dynamic performance. Weekly downloads remained relatively stable, fluctuating between 350 and 560. The game’s revenue peaked at $5.9K in late April and maintained a strong performance throughout the quarter, with weekly revenue generally staying above $2K. Active users were consistent, averaging around 4.4K, reflecting steady engagement from the player base.
These insights come from Sensor Tower, offering a comprehensive analysis of app performance. For more detailed information, visit Sensor Tower.